Fractured Layered Cliff Rock PBR Texture in Cool Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Fractured Layered Cliff Rock in Cool Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-fractured-layered-cliff-rock-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture features a detailed fractured cliff rock surface characterized by large, flat layered stones arranged in a natural, random pattern. The texture reveals a complex network of cracks and chips with subtle erosion lines that give the impression of weathered sedimentary rock. The surface finish appears matte with a slightly rough texture, showcasing fine grain and natural stratifications. Colors are predominantly cool greys with soft beige and muted earth tones bleeding through weathered edges and surfaces, lending a realistic, natural appearance. The cracks between stones are emphasized with darker shadows, adding depth and separation, while some stones exhibit faint veining and surface noise enhancing the organic stone feel. This texture is perfectly tileable and PBR-ready, optimized for use in 3D modeling, game development, architectural visualization, and environment design. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it is ideal for creating mountain cliff faces, rocky cave walls, rugged terrain paths, and natural stone formations in realistic or fantasy scenes. Its unique layered and fractured appearance makes it suitable for outdoor environments requiring a touch of geological authenticity with strong visual impact.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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