Light Beige Rough Cliff Rock PBR Texture with Natural Cracks and Erosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Light Beige Rough Cliff Rock with Natural Cracks and Erosion seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-light-beige-rough-cliff-rock-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures the natural complexity of a light beige rough cliff rock surface marked by rugged erosion patterns and distinct crevices. The stone exhibits prominent stratification and weathering, with deep fissures creating dramatic shadows and highlights. Its surface is uneven and coarse, showcasing natural rock formations with rough edges, chips, and small pebble-like granules scattered throughout. Variations in color range from pale cream tones to subtle warmer beige shades, enhancing the tactile authenticity of the stone. Soft dirt deposits and faint weathering stains partly coat the surface, evidencing environmental exposure while preserving the dry, matte finish typical of sun-bleached cliffs. This highly detailed, tileable texture is PBR-ready, making it perfect for realistic rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its natural geological features suit applications such as mountain cliff faces, rocky cave walls, arid desert rock formations, and rugged outdoor terrains requiring a lifelike stone appearance. Whether used in game environments, architectural visualizations, or VFX scenes, this light beige cliff rock surface gives enhanced realism and intricate detail to your 3D projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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