Ocean Water Texture with Realistic Sunlit Waves and Reflections

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Ocean Water with Realistic Sunlit Waves and Reflections seamless PBR texture preview
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Texture Info

IDwater-seamless-pbr-realistic-ocean-waves-water-texture
CategoryWater
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR ocean water texture captures the dynamic movement of gentle, moderately choppy ocean waves under warm sunlight. The surface presents smooth to subtly rolling wave forms with a realistic interplay of light reflections and water depth, creating a vivid and natural appearance. The texture highlights a deep, vibrant blue color palette accented by warm, orange-pink tones of sunlight reflecting on the water surface, adding a vibrant, early morning or sunset ambiance. Fine ripples and small crests blend smoothly across the surface, enhancing the sense of fluidity and realism. The lack of foam or turbulent splash indicates calm to moderate ocean conditions with natural wave motion. Perfectly tileable and optimized for physically-based rendering (PBR) workflows, this texture enhances 3D scenes requiring lifelike water surfaces. It fits beautifully in maritime scenes such as tropical seas, coastal environments, and open ocean simulations for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Ideal for 3D game developers, animators, and visualization artists looking to add a rich, sunlit ocean atmosphere with natural light reflections and fluid water physics.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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