Water PBR Texture Featuring Turbulent Ocean Surface with White Foam

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Water Featuring Turbulent Ocean Surface with White Foam seamless PBR texture preview

Texture Info

IDwater-seamless-pbr-turbulent-ocean-surface-water-texture-2
CategoryWater
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR water texture captures the intricate details of a turbulent ocean surface. Featuring deep cyan and turquoise hues blended with swirling white foam and cresting waves, the texture portrays a dynamic, choppy sea state. Delicate foam strands and subtle highlights simulate the natural froth of breaking waves, while smooth transitions and varying water depths create a realistic sense of motion and depth. The fluid swirls and irregular white patches are tightly integrated for perfect tiling, making it ideal for continuous ocean surfaces in 3D scenes. PBR-ready with accurate reflections and surface depth variations, this texture is optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits tropical seas, stormy coastal environments, and fantasy ocean worlds, providing authenticity to any marine or aquatic visualization project. Whether for architectural renderings, game environments, or visual effects, this texture brings vivid realism and energy to water surfaces requiring dynamic wave patterns and active foam details.

Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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