Wood Floor Worn - Pine Wood Planks Weathered Rough Worn

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Wood Floor Worn - Pine Wood Planks Weathered Rough Worn seamless PBR texture preview

Texture Info

IDwood-floor-worn-old-weathered-rough-worn-discolored-flat
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This wood floor worn texture captures the essence of aged pine wood planks that have naturally weathered over many years creating an authentic rustic and antique timber flooring appearance. The base substrate consists of organic pine fibers arranged in a man-made pattern of flat wooden planks each exhibiting a unique combination of wear discoloration and subtle grain orientation. Over time environmental exposure and foot traffic have contributed to a rough weathered surface finish characterized by slight porosity and natural depth. Variations in tone and color arise from accumulated pigments and oxide layers resulting in a matte discolored patina that enhances the overall realism and character of this wooden flooring material. The texture’s surface finish retains visible wood grain patterns and flat wear marks that reflect the natural aging process of pine wood emphasizing its antique and rustic qualities. This seamless tileable 3D texture is designed as a physically based rendering (PBR) material optimized for high-resolution workflows with 4K textures and an optional upgrade to ultra-detailed 8K resolution. The package includes all essential PBR maps: BaseColor (Albedo) Normal Roughness Ambient Occlusion and Height. The BaseColor map faithfully reproduces the nuanced discoloration and natural color shifts of aged pine wooden planks while the Normal and Height maps emphasize the surface irregularities grain structure and subtle porosity that define the worn texture. The Roughness map controls the matte non-reflective finish typical of weathered timber providing the correct light diffusion across the surface. Ambient Occlusion enhances the shadowed crevices and contact points between planks reinforcing the rustic antique floor effect. This texture is tailored for the metal/rough PBR workflow and is fully compatible with major 3D engines such as Blender Unreal Engine and Unity ensuring consistent and realistic shading across various rendering environments. Technically the man-made arrangement of pine wood planks combines organic fibers with a flat but rough surface that interacts naturally with light highlighting the subtle depth and surface porosity crucial for replicating aged wooden flooring. The grain orientation and slight porosity generate light scattering effects that add to the overall tactile richness of the material. For best results adjusting the roughness map allows fine-tuning of the worn appearance to suit different lighting conditions and scene requirements. Additionally careful UV scaling is recommended to preserve the natural proportions of the wooden grain and plank layout preventing distortion and maintaining the authenticity of the antique timber floor in architectural visualization or close-up renders. This physically based seamless wood floor worn texture offers a highly realistic and versatile solution for projects demanding genuine old weathered rough and discolored pine wooden flooring.

Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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