Texture Info
| ID | wood-seamless-pbr-multicolor-painted-wood-planks-texture |
| Category | Wood |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless PBR wood texture showcases a diverse collection of aged wooden planks in a vertical layout, each with unique painted finishes in muted tones of blue, green, yellow, red, purple, and orange alongside natural unpainted wood. The planks exhibit a rustic, weathered look with details such as visible grain patterns, knots, cracks, saw marks, chipped paint, and subtle surface scratches, suggesting long-term wear and use. Each plank’s surface varies from smooth to rough, with paint fading unevenly and exposing the natural wood beneath, giving an authentic reclaimed wood appearance. The grain pattern across the boards ranges from straight and wavy to crosscut marks, emphasizing natural wood textures. The color palette combines both warm and cool hues in subdued, slightly desaturated shades, enhancing the vintage and eclectic mood of the material. This tileable texture is PBR-ready, ideal for adding realism and character to 3D models, game environments, architectural visualizations, and product renders. It's suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Perfect for creating interior feature walls, rustic floors, fantasy taverns, artistic furniture, and stylized game scenes needing a rich, historical wood surface with colorful painted details and authentic wear patterns.
Best Uses for This Texture
- Wood floors, parquet and wall panels
- Furniture, cabinets and product renders
- Rustic beams, fences and exterior props
- Game environment surfaces
- Archviz interiors and close-up material shots
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.