Texture Info
| ID | cracked-seamless-pbr-cracked-and-chipped-painted-brick-wall-texture |
| Category | Brick |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This high-resolution, seamless PBR texture displays a distressed brick wall surface characterized by uneven chipped edges, cracks, and patches of worn paint. The bricks vary in color from soft beige and warm taupe to muted grays and deep charcoal blacks, creating an authentic, multitone palette that enhances visual depth. Each brick exhibits natural weathering and roughness, featuring visible cracks, small pits, and surface erosion that contribute to a gritty, tactile feel. The mortar joints are smooth and slightly recessed, contrasting with the rugged brick faces. The pattern is irregular with no strict linearity, reflecting the organic damage and age typical of outdoor urban environments exposed to years of weather and use. This texture is fully tileable and optimized for 3D workflows, compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It works exceptionally well for industrial or urban scenes, ruined buildings, factory exteriors, or worn props requiring a realistic, aged brick facade with painted surfaces deteriorating over time. Its detailed PBR maps ensure accurate reflections and shading for photorealistic renders. Use this durable, cracked, painted brick texture to convey decay, history, or weathered charm in your next architectural visualization, game environment, or VFX asset creation.
Best Uses for This Texture
- Exterior brick walls and facades
- Interior feature walls
- Archviz masonry surfaces
- Game environment modular walls
- Close-up brick and mortar renders
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.