Cracked Brick Wall PBR Texture with Weathered Red and Gray Bricks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall with Weathered Red and Gray Bricks seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-tileable-6
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a cracked and weathered brick wall surface composed of alternating red and gray bricks. The brick material exhibits a coarse, rough surface with noticeable erosion marks, minor pits, and chips across both brick types. The mortar surrounding the bricks is worn and uneven, featuring subtle cracks and surface imperfections that enhance realism. The red bricks display natural color variation from deep rusty reds to dark browns, while the gray bricks range from mid to darker gray tones with lighter weathering highlights. The pattern offers a traditional running bond brick layout but feels organically distressed due to the natural cracks, chipped edges, and surface pits scattered across the bricks. This tileable texture is perfectly suited for creating realistic 3D brick walls in urban, industrial, or abandoned building visualizations. It fits well into game engines like Unreal Engine and Unity, as well as 3D software such as Blender, 3ds Max, or Cinema 4D. Use it for detailed wall surfaces in factory interiors, alleyways, post-industrial ruins, or urban architecture renders. The cracked details combined with rich tileable color variation provide artists with an authentic, aged brick surface optimized for physically based rendering workflows.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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