Cracked Brick Wall PBR Texture with Earthy Brown and Gray Stones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall with Earthy Brown and Gray Stones seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-in-earth-tones-2
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents a detailed view of a cracked brick wall combining earthy browns and muted grays. Each brick shows unique surface damage, including fine cracks, chipped edges, and subtle surface pits that create a natural, rugged look. The color palette blends warm beige, ochre, dark browns, and stone-gray shades, imparting a realistic weathered effect. The surface feels rough and dry, with visible wear patterns and slight erosion marks adding depth and authenticity. The crack and hole structure is irregular but well-distributed, highlighting fractures and split lines mainly on the edges and center of bricks, mimicking aged masonry. This texture tiles seamlessly, making it perfect for large-scale architectural visualizations, game environments, or props requiring a realistic weathered brick surface. PBR-ready with high fidelity maps, it integrates smoothly into engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its visually engaging, authentic look fits well in urban ruins, historical reconstructions, industrial facilities, or post-apocalyptic settings, enriching scene realism with subtle imperfections and natural variation.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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