Texture Info
| ID | cracked-seamless-pbr-cracked-red-brick-wall-texture-4k-19 |
| Category | Brick |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
-
Not verified
- Original asset ID
- Not verified
- Original license
- Not verified
- Import method
- Not verified
- Review status
- Not verified
- Review date
- Not verified
This high-resolution 4K seamless PBR texture features a red brick wall with notable cracks, chipped edges, and surface wear indicative of natural aging and exposure. Each brick displays unique rough patches, subtle variations in red-orange hues, and weathered highlights where the paint or surface material has worn away. The mortar between bricks is light beige, contrasting the brick tones and showing minor cracking and erosion. The pattern is organized in the classic horizontal staggered cobblestone layout, yet each brick showcases individual fractures, small holes, and chips that create a worn, rustic effect. The surface feels rough and dry, with visible dirt accumulation enhancing the texture's raw authenticity. This tileable texture is PBR-ready, allowing realistic rendering of material properties such as roughness, ambient occlusion, and height in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for simulating urban decay, old industrial buildings, historical structures, or gritty post-apocalyptic environments, it adds tangible detail to walls, facades, props, and architectural visualizations. Its seamless nature ensures smooth repetition on large models or landscapes without visible seams or pattern disruption, making it a versatile asset for game development, VFX, and realistic 3D scene creation.
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Best Uses for This Texture
- Exterior brick walls and facades
- Interior feature walls
- Archviz masonry surfaces
- Game environment modular walls
- Close-up brick and mortar renders
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.