Texture Info
| ID | cracked-seamless-pbr-cracked-stone-brick-wall-texture-4k-2 |
| Category | Brick |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
-
Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This high-resolution seamless PBR texture depicts a tightly packed stone brick wall displaying a variety of weathered bricks in tones of ochre, yellow, gray, beige, orange, and hints of blue and purple. Each brick has distinctive cracked and chipped surfaces, featuring natural fractures, splintered edges, and small holes that add authentic roughness and age. The texture reveals worn and eroded patches, with some bricks exhibiting pitting and subtle surface contamination suggesting moss, dirt, or mineral deposits. The mortar between bricks appears smooth and slightly recessed, contrasting with the predominantly jagged and uneven stones. The pattern is an irregular, yet orderly horizontal stacking of rectangular and some irregularly shaped bricks with no dominant directional cracks but rather a random natural fracturing. This PBR-ready 4K texture is perfectly tileable, enabling seamless repetition for large-scale surfaces. It is ideal for use in 3D modeling, game development, architectural visualization, VFX, and product rendering where authentic aged stone brick surfaces are required. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other software supporting PBR workflows. This texture fits best in environments needing realistic old masonry, ruins, historic buildings, industrial sites, or post-apocalyptic settings seeking natural stone wear and tear.
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Best Uses for This Texture
- Exterior brick walls and facades
- Interior feature walls
- Archviz masonry surfaces
- Game environment modular walls
- Close-up brick and mortar renders
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.