Cracked Brick Wall Texture with Glossy Surface and Deep Gaps

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall with Glossy Surface and Deep Gaps seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-shiny-cracked-brick-wall-texture-4k
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture displays a pattern of orange-red glossy bricks with pronounced cracks and deep black grout gaps. Each brick appears smooth and reflective, showcasing a polished ceramic-like surface with highlights and subtle shading that enhance the realistic light behavior. The cracks between the bricks are sharply defined with a stark black fill, creating a moody contrast that emphasizes the fractured structure. The material implies a clean but slightly aged brick wall with a sleek finish, rather than rough or worn surfaces. The texture is perfectly tileable, making it easy to repeat across large surfaces without visible seams, and it retains its crisp appearance in close-up or distant views. Its unique combination of smoothness, shine, and sharp fractures makes this texture very suitable for stylized but detailed 3D assets in game development, architectural visualization, or VFX scenes. This cracked brick wall texture works flawlessly in engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits industrial corridors, urban environments, fantasy or sci-fi sets where polished yet fractured surfaces add depth and story to your project.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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