Concrete Wall - Plaster Concrete Damaged Chipped Wall

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Concrete Wall - Plaster Concrete Damaged Chipped Wall seamless PBR texture preview

Texture Info

IDconcrete-wall-006-rough-weathered-damaged-chipped-wall-stained
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This Concrete Wall — Plaster Concrete texture identified as concrete wall 006 represents a highly detailed seamless 3D texture designed for realistic rendering in modern digital content creation pipelines. The material captures the intrinsic characteristics of a man-made plaster concrete surface composed primarily of mineral aggregates bound by cementitious adhesives. This results in a coarse weathered substrate exhibiting natural porosity and micro-cracks from wear and damage including chipped and scratched areas. The surface finish reflects a rough uneven plaster coating with patches of staining and accumulated dirt enhancing the texture’s authenticity. The color palette is dominated by muted grays and off-whites typical of aged concrete with subtle oxide pigment variations contributing to the stained and weathered appearance.

Technically this PBR texture pack includes all essential maps: albedo (BaseColor) conveys the accurate diffuse color and subtle pigment variations; the normal map encodes fine surface detail such as chips scratches and plaster roughness providing depth and tactile realism; roughness defines varied micro-surface reflectivity from smooth plastered sections to rough damaged concrete; ambient occlusion enhances shadowing in crevices and chipped zones for added depth; height/displacement maps enable realistic surface relief for parallax or tessellation effects emphasizing the weathered damaged structure. The metallic channel is consistently set for non-metallic concrete reinforcing its natural mineral composition. These textures are provided in both PNG and EXR formats optimized at 4K resolution with an optional 8K upgrade for high-end visualization needs.

Designed for seamless tiling and physically based rendering workflows this texture excels in game engines like Unreal Engine and Unity as well as DCC tools such as Blender. The metal/rough workflow ensures reliable consistent shading across real-time and offline renderers without manual tweaking balancing high detail and performance. It is particularly effective for scenes requiring realistic damaged chipped stained or dirty plaster concrete walls with natural-looking weathering. For best results users should consider adjusting UV scale carefully to avoid repetitive patterns and fine-tune roughness values to match lighting conditions especially when simulating wet or heavily soiled surfaces. Height maps can be leveraged for subtle parallax effects to enhance depth perception on close-up views.

Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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