Peeling Patches Cement

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Peeling Patches Cement seamless PBR texture preview

Texture Info

IDrough-plaster-broken-rough-brown-weathered-uneven-old-peeling
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This Peeling Patches Cement texture is a high-quality seamless 3D material designed to replicate the complex surface of rough plaster broken and weathered over time. The base substrate features a mineral-rich cement and plaster concrete blend enhanced by natural aggregates and fine sand particles that create an uneven porous surface typical of aged outdoor walls. The weathered effect results from gradual exposure to environmental elements producing peeling patches and damaged areas with varying roughness and subtle dirt accumulation. Brown oxide pigments give the plaster its distinct old earthy tone while the physical erosion and man-made wear introduce cracks and texture irregularities all captured in rich detail through the physically based rendering workflow.

Each PBR channel contributes to an authentic representation of this plastered cement surface. The Albedo map carries the core brown color and diffuse details including dirt and discoloration from weathering. The Normal map encodes fine surface variations such as peeling edges rough plaster broken textures and subtle bumps that enhance realism under dynamic lighting. Roughness values vary naturally across the material reflecting the contrast between smooth worn patches and rough damaged regions. The Height map adds depth and parallax effects by simulating the uneven plaster concrete layers and chipped areas while Ambient Occlusion emphasizes crevices and recessed peeling patches. This material uses a non-metallic workflow suitable for walls and other man-made outdoor structures optimized for consistent shading in both real-time and offline renderers.

Provided in 4K resolution with an optional upgrade to 8K for high-end applications this texture is fully tileable and compatible with leading digital content creation tools such as Blender Unreal Engine and Unity. The texture set includes PNG and EXR formats supporting flexible integration into modern pipelines. For best results it is recommended to adjust the UV scale to maintain natural detail density and fine-tune roughness parameters to balance between glossy and matte finishes depending on the level of weathering required in your scene. The height map can also be leveraged for parallax occlusion to enhance the tactile appearance of the peeling patches and broken plaster surfaces.

Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.