The Star and Cross Shaped Concrete Tile Texture (Tiles 0091) features a robust composition crafted primarily from mineral-based concrete, combining finely ground cement with natural aggregates such as sand and gravel. This blend creates a durable, slightly porous substrate that contributes to its characteristic roughness and weathered appearance. The tile’s surface exhibits a vintage star and cross pattern, achieved through precision molding and subtle pigmentation using oxide layers and mineral-based pigments, which provide a muted, earthy color palette. The finish is matte with a lightly textured feel, enhancing its tactile quality while maintaining a natural, aged aesthetic ideal for outdoor applications.
In terms of physical-based rendering (PBR) channels, this texture excels in realism and versatility. The BaseColor/Albedo map captures the nuanced color variations and subtle pigment distribution, while the Normal map defines the intricate surface relief of the star and cross motifs, emphasizing the concrete’s roughness and slight imperfections. The Roughness channel reflects the non-reflective, matte nature of the concrete, allowing for realistic light diffusion typical of outdoor stone surfaces. The Metallic map is minimal, consistent with non-metallic concrete materials, while the Ambient Occlusion enhances depth perception around the tile edges and pattern grooves. The Height/Displacement map provides additional surface detail, contributing to realistic parallax effects in 3D environments.
Rendered at an ultra-high 8K resolution, this texture is optimized for seamless integration into popular 3D software and game engines such as Blender, Unreal Engine, and Unity, ensuring crisp detail even in close-up views. Its high fidelity and natural surface variation make it an excellent choice for garden and backyard flooring projects, where authenticity and durability are essential. For practical application, adjusting the UV scale to moderate levels and fine-tuning the roughness parameter can help achieve a balanced visual impact, avoiding overly sharp reflections while preserving the concrete’s authentic tactile characteristics.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.