Star and Cross Shaped Concrete Tile Texture | Free PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Star and Cross Shaped Concrete Tile seamless PBR texture preview

Texture Info

IDstar-and-cross-shaped-concrete-tile-texture-free-pbr
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

The Star and Cross Shaped Concrete Tile Texture (Tiles 0091) features a robust composition crafted primarily from mineral-based concrete, combining finely ground cement with natural aggregates such as sand and gravel. This blend creates a durable, slightly porous substrate that contributes to its characteristic roughness and weathered appearance. The tile’s surface exhibits a vintage star and cross pattern, achieved through precision molding and subtle pigmentation using oxide layers and mineral-based pigments, which provide a muted, earthy color palette. The finish is matte with a lightly textured feel, enhancing its tactile quality while maintaining a natural, aged aesthetic ideal for outdoor applications.

In terms of physical-based rendering (PBR) channels, this texture excels in realism and versatility. The BaseColor/Albedo map captures the nuanced color variations and subtle pigment distribution, while the Normal map defines the intricate surface relief of the star and cross motifs, emphasizing the concrete’s roughness and slight imperfections. The Roughness channel reflects the non-reflective, matte nature of the concrete, allowing for realistic light diffusion typical of outdoor stone surfaces. The Metallic map is minimal, consistent with non-metallic concrete materials, while the Ambient Occlusion enhances depth perception around the tile edges and pattern grooves. The Height/Displacement map provides additional surface detail, contributing to realistic parallax effects in 3D environments.

Rendered at an ultra-high 8K resolution, this texture is optimized for seamless integration into popular 3D software and game engines such as Blender, Unreal Engine, and Unity, ensuring crisp detail even in close-up views. Its high fidelity and natural surface variation make it an excellent choice for garden and backyard flooring projects, where authenticity and durability are essential. For practical application, adjusting the UV scale to moderate levels and fine-tuning the roughness parameter can help achieve a balanced visual impact, avoiding overly sharp reflections while preserving the concrete’s authentic tactile characteristics.

Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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