Shattered Glass Texture Featuring Intricate Jagged Holes And Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shattered Glass Featuring Intricate Jagged Holes And Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-shattered-glass-texture-with-jagged-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture represents shattered glass characterized by intricate clusters of jagged holes and sharp fractured edges. The broken glass fragments radiate from central gaps, exhibiting branching cracks that create a compelling pattern of irregular splits and shards. The glass surface is highly transparent with subtle greenish reflections and refractions, capturing the light in a visually dynamic way. Surface edges have realistic roughness variations, emphasizing the fragmented and brittle quality typical of shattered glass. The pattern's random, web-like distribution of holes and fractures lends authenticity, suitable for realistic broken windows, damaged screens, or post-disaster effects in digital projects. Fully tileable and PBR-ready, this texture integrates smoothly with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting physically accurate light transmission and reflectivity. Ideal for industrial or sci-fi environments, abandoned structures, and cinematic VFX where realistic broken glass detail enhances immersion. Its transparent and refractive properties allow versatile use on glass materials for architectural visualization and high-detail game assets.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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