Cracked Glossy Ceramic Tile Texture in Neon Colors

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Glossy Ceramic Tile in Neon Colors seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-glossy-ceramic-tile-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless and PBR-ready texture features a cracked and fractured ceramic surface characterized by fragmented shards with sharp, jagged edges. The pronounced cracks interlace in an irregular web-like pattern that reveals depth within the fissures. The base material appears smooth and highly reflective showcasing a glossy finish, contrasting with the rough, uneven fracture boundaries. The color palette is strikingly vivid, blending neon purples, pinks, fiery oranges, and electric blues that create a surreal and stylized look rather than a natural material. The lighting accentuates the sharp edges and polished surfaces, adding a futuristic glimmer and dynamic color shifts across the shards. This texture excels in use cases such as sci-fi environments, cyberpunk cityscapes, stylized games, and modern architectural visualizations where vibrant cracked surfaces are needed. It integrates seamlessly with popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, especially for detailed props, abstract surfaces, and immersive visual effects. This unique texture evokes a high-tech, high-impact mood suitable for advanced creative projects requiring a blend of broken surfaces with vivid neon aesthetics.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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