This 4K seamless PBR texture features a cracked white marble surface, showcasing an intricate network of deep fractures and fissures. The marble base is predominantly soft white with delicate gray veining, giving it a natural, polished stone appearance. Distinctively, each crack is highlighted with rough, golden sandstone-like edges that provide depth and tactile realism. The fractures vary in width and depth, with some areas subtly chipped, enhancing the surface's rugged, worn look. The surface finish contrasts the smooth, slightly glossy marble slabs with the grainy, dry texture of the sandstone cracks. The pattern is organically random, with intersecting splits forming irregular polygonal shapes. This unique texture is perfect for creating detailed 3D scenes involving luxurious damaged floors, broken architectural elements, or sci-fi environments where elegance meets decay. Its tileable design ensures seamless coverage over large surfaces without visible repetition. Fully PBR-ready, it is compatible with popular engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting realistic rendering workflows. This texture is ideal for visualizing sophisticated interiors, museum ruins, post-disaster scenarios, or high-end sci-fi props requiring a blend of natural marble and rugged, fractured geometry effects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.