This seamless PBR texture showcases an aged and weathered plaster wall with peeling and cracked paint in shades of light blue, muted blue-gray, and rust-red accents. The paint is visibly flaking off in irregular chips, revealing the rough grayish-beige plaster beneath. Fine cracks and jagged fractures zigzag through the paint and plaster, emphasizing surface degradation and wear. The paint surface features subtle dirt, dust, and scattered patches of rust stains, enhancing the authentic distressed look. The material emits a dry, rough, and slightly coarse tactile sense with strong signs of chipping and erosion evident along the edges of the peeled areas. Presented in a tileable 4K resolution format, this PBR-ready texture allows for realistic detail in close-up and wide shots with accurate shading and material response suitable for modern rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Best suited for creating aged or abandoned urban scenes, ruined architectural elements, cracked plaster walls, industrial facilities in decay, or interior visualizations requiring realistic paint deterioration, this texture brings unique authenticity to your 3D environments and props.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.