This high-quality seamless PBR texture represents a striking cracked dark glass surface with an elegant network of fractured veins. The base material emulates deep emerald-colored glass, presenting a smooth yet subtly wrinkled and reflective surface. The cracks vary in thickness, creating organic, web-like fractures that ripple throughout the texture, showcasing natural splits, breaks, and tiny fissures. These fractures are artistically filled or lined with a shiny, pure gold accent, adding a refined metallic contrast to the dark glass base. The surface feels cool, brittle, and glossy, typical of shattered glass, but enhanced by smooth reflections and subtle translucency effects. The overall color palette focuses on dark teal and emerald greens contrasted vividly with metallic gold highlights within the cracks. The cracks form a mostly random and dense pattern without obvious directional bias, perfectly blending as a tileable surface suitable for large-scale applications. This texture is PBR-ready and suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. It works perfectly for scenes requiring elegant yet damaged materials, including luxury sci-fi environments, futuristic architecture, broken glass props, decorative panels, tech interfaces, or upscale ruined walls and floors. This texture adds a unique balance of sophistication and decay to any modeling or rendering project, emphasizing high detail and realistic surface interaction with light.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.