Cracked Glossy Tiles Texture With Vibrant Red-Orange Shades

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Glossy Tiles With Vibrant Red-Orange Shades seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-glossy-tiles-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K PBR-ready seamless texture showcases a unique cracked tiles surface with glossy, fractured shards arranged in a tight mosaic pattern. The material has an almost ceramic or glazed stone feel with a polished shine reflecting light subtly. Each tile exhibits fine micro-cracks within its smooth surface alongside crisp chipped edges and surface splits, revealing a complex fractured structure. The color palette is dominated by fiery reds, burnt oranges, warm browns, and deep slate blues enriched with subtle highlights and shadows that enhance depth and volume. The cracked segments are irregular and polygonal, forming a non-linear network of fissures that emphasize wear and artistic fragmentation. This texture is ideal for architectural visualizations, sci-fi environment props, game assets, and industrial or modern artistic surfaces where detailed broken surfaces are needed. It seamlessly tiles without visible edges, making it highly versatile for large-scale applications in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it for damaged floor tiles, wall panels, or decorative surfaces that need sharp fractures and vivid tonal contrasts to elevate your digital scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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