This high-resolution 4K seamless PBR texture showcases a highly detailed cracked and peeling blue paint surface. The paint appears dry and aged, with numerous irregular fragments flaking off in an unpredictable pattern. Black cracks spiderweb naturally across the blue surface, exposing the rough, eroded underlayer in scattered patches of earthy brown. The peeling edges are sharp and jagged, creating a strong sense of surface wear and decay. The texture’s color palette primarily consists of rich azure blue shades with subtle tonal variations from brighter to darker blues. This contrast enhances the cracking network and adds depth to the surface damage. It exudes an industrial, weathered mood, suitable for deteriorated walls, metal surfaces, or urban ruins. The texture is fully tileable and PBR-ready, allowing seamless repetition without visible borders. It is optimized for 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for creating realistic damaged environments, abandoned factory corridors, sci-fi rusted exteriors, or weather-beaten props. This unique texture brings authenticity and intricate detail to any project requiring cracked, peeling painted surfaces with a worn, gritty aesthetic.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.