Cracked and Holed Wood PBR Texture with Natural Grain and Damage

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked and Holed Wood with Natural Grain and Damage seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-wood-texture-with-deep-holes-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures a detailed wooden surface with natural aging and severe damage. The material is rough wood, characterized by deep, irregular holes puncturing the planks, revealing jagged, chipped edges and exposed inner wood. The surface grain runs vertically, showing strong linear grooves and natural knots, giving an authentic feel of untreated, weathered timber. The color palette centers on warm beige and light brown tones with subtle shadows inside the holes and cracks, enhancing depth perception. The wood appears dry and worn, with scattered splinters around damaged areas adding realism. No signs of moisture or dirt are present, emphasizing its aged, splintered state rather than decay. This texture is fully tileable and PBR-ready, suitable for 3D modeling, game development, architectural visualization, or VFX. Ideal for creating highly detailed wooden surfaces such as distressed floors, fences, or rustic construction elements in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It particularly fits post-apocalyptic, industrial, or abandoned environment scenes where damaged wooden materials enhance visual storytelling. The precise rendering of fractured wood grain and severe perforations makes it a unique asset in your texture library.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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