This high-resolution, seamless PBR texture showcases a frost-coated cracked ice surface marked by sharp and wide deep black fractures interlaced with finer spider-web cracks. The base color is a cold, frosted white with subtle bluish-gray shading, simulating natural ice. The deep fissures expose a stark black underneath, creating strong contrast and highlighting the irregular patterns of fractures across the surface. The texture's surface feel is smooth yet jagged along crack edges, evoking brittle, frozen water layers in subzero conditions. Minor pits and fissures add natural complexity, while the frost effect softens the overall appearance without adding wetness or glossiness. This texture tiles seamlessly and is fully PBR-ready for realistic light interaction and material response. It is perfect for 3D projects requiring authentic cracked ice such as arctic terrains, frozen lakes, sci-fi cryo chambers, or winter-themed props in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The unique interplay between deep fissures and fine fracture networks suits industrial decay scenes frozen in time and stylized icy environments, making it a versatile asset for game development, architectural visualization, VFX, and product rendering.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.