Cracked White Plaster PBR Texture with Deep Fractured Splits

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked White Plaster with Deep Fractured Splits seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-white-plaster-surface-texture-4k-3
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a white plaster surface characterized by sharp, deep fractures and interconnected splits. The cracked pattern exhibits an organic and irregular layout, featuring jagged edges and varying crack widths that create a realistic look of plaster peeling or shattering. The surface is predominantly matte with subtle roughness variations, including small chips and fine creases along the edges of the cracks, which enhance the sense of physical depth and wear. Dominated by pure white tones, the texture displays minor shadows emphasizing the depth of fissures and torn plaster flakes. Its seamless tileability ensures perfect repetition without visible borders, ideal for large-scale applications in 3D modeling. This plaster crack texture is PBR-ready, offering metallic and roughness maps that respond authentically to lighting conditions across rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Suited for realistic architectural visualizations illustrating aged or damaged interiors, this texture also fits perfectly in game development scenes depicting abandoned structures, construction wear, or post-apocalyptic environments requiring convincing plaster decay. The pronounced fractured splits and stark contrast between cracked voids and the white plaster surface make it a unique asset for creating compelling, distressed surfaces with highly detailed damage visuals.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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