Cracked White Plaster PBR Texture with Deep Fissures and Chipped Edges

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked White Plaster with Deep Fissures and Chipped Edges seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-white-plaster-surface-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This highly detailed seamless 3D PBR texture showcases a white plaster surface exhibiting significant cracking and structural damage. The material appears dry and brittle with large fractured plates split apart by deep, irregular fissures. The cracks run in a random web-like pattern, creating realistic chipped edges and uneven surface layers. Subtle grayscale variations and minor dirt accumulations highlight the worn nature of the plaster, while thin micro-cracks add further surface intricacy. The rough, slightly eroded appearance combined with strong shadowed crevices forms a convincing aged and abandoned wall effect. This tileable PBR-ready texture is ideal for use in 3D modeling, game development, and architectural visualization projects. Compatible with leading software and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits environments depicting industrial corridors, ruined interiors, post-apocalyptic structures, or factory decays. Adding authentic damaged plaster surfaces to props or scenography has never been easier with this high-resolution 4K base seamless texture designed for realistic rendering and immersive visual storytelling.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.