Cracked Glossy Surface Texture With Deep Fissures And Iridescent Color Shifts

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Glossy Surface With Deep Fissures And Iridescent Color Shifts seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-glossy-surface-texture-4k-3
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture depicts a cracked glossy surface composed of irregular large shards separated by deep black fissures. The material exhibits a smooth, reflective finish with subtle iridescent color shifts ranging from deep purples and blues to vibrant pinks and reds, suggesting a highly polished, almost glass-like or glazed appearance. The cracks are broad and uneven, forming a web of jagged splits that break the surface into fractured, tile-like sections. The edges of the cracks are sharply defined with underlying dark crevices, enhancing the depth and contrast throughout the pattern. The overall feel is smooth yet fragmented, combining a delicate and dramatic cracked look with a rich color palette that impacts visual mood dynamically. This texture is perfectly tileable and suitable for PBR workflows, supporting realistic material interaction with light in 3D engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for advanced game development, sci-fi environmental assets, broken glass or ceramic effects, futuristic architecture surfaces, props with worn lacquer, or conceptual artistic renders requiring a striking fractured glossy style. Its unique combination of glossy sheen, vibrant colors, and large crack structure distinguishes it in any industrial, sci-fi, or high-tech visual design context.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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