Cracked Plaster PBR Texture with Deep Jagged Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Plaster with Deep Jagged Fractures seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-plaster-texture-with-deep-fractures-6
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture depicts a weathered plaster surface exhibiting extensive cracking and chipping. The surface is predominantly light gray with subtle color variations ranging from pale off-white to darker gray shadows within the cracks, adding depth and realism. Jagged fractures intersect irregularly across the texture, creating large fragmented plaster pieces with chipped and slightly raised edges that emphasize a worn, brittle feel. The cracks themselves are deep black, suggesting considerable erosion and separation underneath the plaster skin. The texture’s rough, dry appearance captures the essence of aged or damaged walls found in industrial ruins, abandoned urban environments, or aging architectural structures. This tileable 4K texture is designed for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, allowing easy integration into scenes requiring realistic cracked plaster surfaces. Perfect for enhancing post-apocalyptic corridors, factory interior props, and detailed environment modeling where worn plaster damage is key to visual storytelling. Its high resolution and PBR-ready maps ensure authentic rendering of light interaction across fractured surfaces, making it a versatile resource for game developers, architectural visualization artists, and VFX professionals.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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