Texture Info
| ID | cracked-seamless-pbr-cracked-colorful-tiled-surface-texture-4k |
| Category | Cracked & Holes |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless PBR texture presents a striking cracked tiled surface with a distinctive honeycomb fracture pattern. The material features glossy, rounded tiles in three dominant colors: bright orange, pure white, and deep black. Each tile showcases fine, networked cracks along the edges of polygonal cells that resemble a geometric, hexagonal arrangement. The fractured lines have soft, glowing, golden accents, adding an elegant, almost high-tech look. The tiles have a reflective, smooth surface with a wet, polished feel, emphasizing the contrast between the cracks and solid areas. The pattern’s arrangement is densely packed and consistent, creating an appealing tessellation effect without visible seams, perfect for tileable application in 3D software. Suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture excels in stylized or sci-fi projects needing a futuristic, high-gloss cracked surface. It can be applied to props, architectural elements, or sci-fi environments such as spaceship hulls, futuristic flooring, game assets, and electronic device skins. The unique combination of vivid colors, geometric fracturing, and glossy finish makes it a rare choice for artists seeking a modern, clean yet complex cracked look rather than traditional weathered or rough surfaces.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.