Cracked Wood Texture with Large Colorful Hole and Paint Splashes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Wood with Large Colorful Hole and Paint Splashes seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-colorful-wood-hole-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a vividly painted wooden surface with a prominent large, jagged hole at its center. The wood panels display fine natural grain patterns with vertical lines and subtle knots visible beneath peeling layers of multicolored paint. The paint is predominantly in bright orange, red, teal, yellow, and splashes of pink, with areas of cracking and chipping around the hole and scattered spots across the planks. The hole itself features torn and splintered wood fragments radiating outward with sharp edges, emphasizing damage and wear that contrast with the vivid coloration. The surface feels dry and rough, suggesting weathered and aged paint alongside natural wood texture. This seamless, tileable texture is PBR-ready and supports physically accurate rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly in stylized or artistic 3D scenes such as fantasy environments, game props, creative urban surfaces, or visuals requiring a colorful yet damaged wooden material. The combination of bright, saturated paint and dramatic structural damage gives this texture a unique, expressive character not found in standard wood materials.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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