This 4K seamless PBR-ready texture depicts a vibrant shattered glass surface with an intricate network of sharp-edged fragments and cracks. The material represents broken, translucent glass pieces reflecting and refracting vivid colors, predominantly warm reds, oranges, and pinks transitioning into cooler blue and purple hues on the right edge. The glossy surface features smooth reflective shards broken into unpredictable, angular shapes with fine fracture lines and micro-scratches accentuating its jagged, fragmented look. Tiny pits and subtle bubble-like imperfections are visible within the glass fragments, enhancing a realistic tactile effect. The seamless tiling nature of this texture allows for infinite repetition without visible seams, perfect for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects. This broken glass texture fits best in post-apocalyptic scenes, interior ruins, sci-fi environments, cyberpunk visuals, or highly detailed close-up renders on broken windows, shattered props, or abstract art installations. Its colorful, reflective nature makes it versatile for creative and stylized industrial or fantasy settings, adding dynamic light interplay and fractured depth to any 3D surface.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.