This highly detailed seamless PBR texture depicts a fractured volcanic lava surface characterized by large, irregular cracked plates of dark, cooled lava. The surface features prominent fissures with glowing molten lava visible beneath, emitting fiery red and orange light. The cracked slabs display rough, weathered textures with subtle swirling formations on the cooled crust, combining smooth and rugged surface variations. The cracks form a semi-random network, emphasizing a dynamic fractured landscape. The coloration contrasts deep charcoal black with bright glowing reds that suggest intense heat underneath. This tileable texture is PBR-ready, providing accurate roughness, height, and metallic maps ideal for realistic 3D rendering. Suitable for use in computer graphics engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, the texture excels in creating volcanic terrains, sci-fi landscapes, volcanic rock props, or post-apocalyptic environment scenes. Its unique detail and radiant emissive quality add dramatic impact to industrial corridors, volcanic caves, alien surfaces, or game worlds requiring damaged and glowing cracked ground effects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.