This seamless PBR texture showcases a fragmented cracked glass surface composed of numerous shattered shards with sharp fractured edges. The glass pieces vary in size and shape, fitted together in a disordered cluster with visible cracks cutting across smooth reflective facets. Its primary colors are striking shades of deep blue, dark navy, and vibrant purple, enhanced by subtle magenta highlights that simulate dynamic lighting and reflections. The material conveys a clean, glossy, and polished surface feel with realistic translucency and refraction effects that emphasize depth and fragility. The cracks exhibit fine fractures and intricate fissures rather than wide gaps or missing chunks, maintaining a mostly intact yet forcibly broken structure. This tileable texture is PBR-ready and optimized in 4K resolution, allowing precise detail when rendered in applications such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Ideal for sci-fi environments, shattered glass effects in futuristic or cyberpunk scenes, high-tech factory settings, or interactive game assets needing photorealistic broken glass surfaces. The interplay of cool and warm lighting tones adds a dramatic cinematic mood, perfect for enhancing realism and visual storytelling involving damaged glass elements or symbolic scenes of destruction and impermanence.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.