This high-resolution 4K seamless PBR texture showcases a heavily weathered blue metal surface marked by significant peeling paint and corrosion. The dominant turquoise-blue paint layer exhibits cracked and peeling areas revealing underlying rusted metal with rich brown and orange rust hues. The surface is punctuated by irregularly shaped holes and chipped edges, suggesting intense wear or damage, with some holes appearing jagged and corroded around the edges. The paint degradation creates a rough, uneven surface feel enhanced by scattered pitting, small dents, and flakes of peeling material curling at the edges. The texture’s damage pattern varies irregularly without any strong directional pattern, while the dark holes provide deep contrast against the vibrant rust and paint colors. This tileable texture is PBR-ready, including diffuse, roughness, and normal maps, compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. It fits perfectly in industrial, post-apocalyptic, sci-fi, or abandoned factory scenes where rust, wear, and aggressive surface damage are needed. Its unique combination of peeling turquoise paint, rusted metal, and potholes makes it highly suitable for 3D game assets, architectural visualizations of worn infrastructures, or detailed VFX surfaces requiring realistic damaged metal materials.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.