Cracked Paint PBR Texture Featuring Distinctive Blue-Green Flaking Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Paint Featuring Distinctive Blue-Green Flaking Surface seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-blue-green-tones
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture showcases a highly detailed cracked paint surface distinguished by interconnected fractured flakes revealing underlying layers. The material represents aged, weathered paint exhibiting substantial buckling and peeling, creating jagged edges and deep fissures. The primary coloration is a muted blue-green with subtle gradients and spots of beige and brownish hues visible under worn sections. The rough surface texture has slight matte and semi-glossy streaks, indicating uneven curing or environmental exposure. Cracks form an irregular web pattern without consistent linearity or symmetry, enhancing realism. Surface micro-details include fine pits and occasional scaly textures that add to the material’s tactile feel. Designed as a 4K seamless tile-ready PBR texture, it supports high-fidelity renders in Blender, Unreal Engine, Unity, Cinema 4D, and 3ds Max. This texture suits diverse applications such as damaged industrial walls, aged machinery, factory set dressing, sci-fi habitats, and post-apocalyptic environments requiring cracked peeling paint details. It blends authenticity and evocative wear for compelling visual storytelling in 3D asset creation and architectural visualizations.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.