cracked & hole PBR texture of vibrant shattered paint layers

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Hole Of Vibrant Shattered Paint Layers seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-colorful-paint-surface-texture-4k-3
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique 4K seamless PBR texture showcases a dynamically cracked and holed paint surface characterized by vibrant splashes of red, orange, and blue beneath a white topcoat. The surface appears jagged and fragmented, with varying chip sizes revealing smooth, bold colors beneath fractured white paint layers. Each crack radiates sharp, pointed splits that give the texture energetic depth and a slightly glossy finish hinted by subtle light reflections and droplets suggestive of wet or freshly peeled paint. The pattern is non-directional with organic clusters of damage, creating a naturally distressed and multi-layered look. This texture is PBR-ready and tileable, perfect for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its vivid palette and fractured style make it ideal for stylized game assets, futuristic or post-apocalyptic props, industrial design visualizations, or artistic architectural surfaces requiring bold color contrast and damaged realism. With crisp details and extraordinary color interplay, this surface defies conventional decay textures and adds a creative edge to any project.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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