cracked and holed wooden surface PBR texture with rich orange-brown hues

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked And Holed Wooden Surface With Rich Orange-Brown Hues Wood seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-wood-texture-with-deep-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture displays a heavily weathered wooden surface marked by deep, circular holes surrounded by extensive cracks. The wood planks feature rich orange-brown tones with darker charred-like edges around the holes, suggesting long-term erosion or damage. Sharp, jagged cracks spread irregularly from the holes, forming a natural fracture network with splinters and curled, peeling edges that add depth and complexity. The surface feels dry and rugged, showing signs of decay and rough wear without any signs of moisture or mold. Subtle variations in wood grain and damaged layers enhance the tactile appearance, making it perfect for realistic material setups. This tileable texture is excellently suited for creating worn-down wooden props, industrial settings, abandoned or post-apocalyptic environments, and architectural visualizations requiring natural distressed wood. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, it enables artists to generate immersive, believable surfaces for game assets, VFX elements, or product renderings.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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