This high-resolution 4K seamless PBR texture displays a heavily weathered wooden surface marked by deep, circular holes surrounded by extensive cracks. The wood planks feature rich orange-brown tones with darker charred-like edges around the holes, suggesting long-term erosion or damage. Sharp, jagged cracks spread irregularly from the holes, forming a natural fracture network with splinters and curled, peeling edges that add depth and complexity. The surface feels dry and rugged, showing signs of decay and rough wear without any signs of moisture or mold. Subtle variations in wood grain and damaged layers enhance the tactile appearance, making it perfect for realistic material setups. This tileable texture is excellently suited for creating worn-down wooden props, industrial settings, abandoned or post-apocalyptic environments, and architectural visualizations requiring natural distressed wood. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, it enables artists to generate immersive, believable surfaces for game assets, VFX elements, or product renderings.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.