Cracked Plaster PBR Texture Featuring Peeling White Paint and Deep Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Plaster Featuring Peeling White Paint and Deep Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-plaster-texture-with-peeling-paint-3
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture depicts a weathered plaster surface with extensive cracking and peeling white paint. Large irregular flakes are broken and lifted from the surface, revealing darker underlying substrate through deep fissures. The cracks form an interconnected web of jagged fractures with uneven edges, giving a strong sense of erosion and wear. Subtle roughness variations and scattered dirt speckles enhance the natural decay look. The main tones are light gray and off-white with hints of brownish shadows visible in the cracks, creating a cold, abandoned aesthetic. The surface appears dry and brittle with micro cracks and chipped areas that contribute to an authentic distressed plaster feel. The tileable design makes this texture ideal for creating aging wall surfaces in 3D projects. It fits perfectly into industrial, post-apocalyptic, and urban ruin scenes, as well as architectural visualizations requiring worn structural elements. Supported for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Its high-resolution detail is optimized for close-up renders and environmental mapping, delivering a realistic aged plaster appearance with seamless repetition and PBR accuracy for roughness, normal, and height information. Unique in its fractured paint peel styling, this texture adds impactful weathering and abandonment storytelling to your digital creations.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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