Cracked Black Dried Mud PBR Texture with Deep Fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Black Dried Mud with Deep Fissures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-black-dried-mud-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture captures the detailed surface of cracked, dried mud with a distinctive blackened coloration. The material exhibits a dense network of deep fissures creating large, irregularly shaped plates separated by wide cracks. The cracked surface reveals subtle roughness and jagged edges along the fractures, highlighting an eroded and natural dried mud layer. The black surface has nuanced dark gray variations with occasional light brown spots, simulating soil crusts and weathered exposure. The texture's pattern is irregular and web-like with no repetitive directional flow, emphasizing an organic desiccated earth feel. Its imperfection and realism make it an excellent choice for post-apocalyptic scenes, barren landscapes, dry riverbeds, or industrial floors requiring a rugged and aged base surface. Being fully tileable and PBR-ready, this texture integrates seamlessly into projects using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It suits sculpted terrains, environment props, architectural visualization of damaged land, or sci-fi settings requiring authentic cracked earth ground.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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