Cracked & Holes Texture of White Cracked and Holed Drywall with Fractured Edges

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of White Cracked and Holed Drywall with Fractured Edges seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-drywall-hole-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a white drywall panel sharply damaged by a burst hole with detailed jagged fractures extending outward in random web-like patterns. The central tear exposes a hollow void beneath, while the dry, brittle gypsum material around the hole displays multiple curled, layered chips and irregular splinters on the edges. The cracks spread unevenly with thin, jagged fissures branching off, reflecting the force impact's chaotic stress distribution. The surface feels dry, brittle, and slightly rough with clean white paint intact beyond the damage zone. The subtle shadow gradients and crevices create convincing depth and volume in the fractures, suitable for realistic simulation in 3D rendering. This tileable texture is fully optimized for PBR workflows, supporting accurate roughness and normal maps for detailed light interactions. It works seamlessly in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D to enhance architectural visualizations, environment assets, game scenes, and VFX projects where authentic drywall damage or bullet holes are needed. Ideal for interiors of industrial decay, abandoned buildings, post-apocalyptic sets, or battle-damaged props, it can add dramatic detail with precise, stylized damage patterns. This unique cracked holes texture is designed for artists seeking high-fidelity worn surfaces with intricate fracturing for close-up or repetitive use without visible seams.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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