cracked and holed synthetic surface PBR texture with vivid contrasting colors and rough,…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked And Holed Synthetic Surface With Vivid Contrasting Colors And R… seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-cracked-and-pitted-synthetic-surface-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This high-resolution 4K seamless PBR texture showcases an unusual synthetic surface marked by extensive cracked and pitted damage. The material appears rough and fragmented, with a dynamic fracture pattern consisting of both deep, rounded holes and smaller pits, all bordered by jagged, sharply defined edges. The surface is predominantly covered in vibrant blue shades with gradients ranging from bright cyan to deep navy, contrasted dramatically by warm orange to dark red tones highlighting the inner depths of the holes and fractures. The vivid color palette suggests a stylized or sci-fi inspired material rather than a natural or earthly substance. The cracked areas exhibit fine-scale splits and flaking, adding detail to the rugged and eroded feel. The overall pattern distributes damage in a somewhat random layout, with concentrated clusters of bigger holes interspersed with scattered, smaller pocks and chips. This tileable texture is fully PBR-ready, optimized for physically accurate rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D modeling or game development pipelines. Its seamless nature allows for flexible scaling and repetition without visible borders, supporting large surface applications or detail layering. The unique visual style fits perfectly for futuristic sci-fi environments, alien surfaces, industrial decay scenes, and experimental concept art where a striking synthetic damaged look is desired. It also works well as a base for props and architectural visualization requiring a bold cracked and holed effect with strong color contrast and complex surface irregularities.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.