Cracked & Holes Texture of Cracked Charcoal-Like Surface with Golden Fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Cracked Charcoal-Like Surface with Golden Fissures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-charcoal-surface-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a striking cracked surface resembling burned charcoal or charred earth. The material presents deep black segments with rough, porous details and smooth matte-like areas contrasted by jagged, irregular cracks filled with bright golden-yellow fissures and granular deposits. These fissures run in a mostly random web pattern, breaking the surface into many polygonal chunks with slight height variances and chipped edges that reveal a rich mineral-like core beneath. The overall surface looks dry, rough, and brittle with an uneven tactile sensation suggested by both smooth and pitted regions. This texture is fully tileable, making it ideal for covering large surfaces without visible repetition. Its unique interplay of dark burned elements and luminous golden inlays creates a dramatic, almost otherworldly mood suitable for industrial decay, alien landscapes, post-apocalyptic environments, or sci-fi factory floors. Compatible with major 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it provides high-detail displacement, roughness, and albedo maps ready for PBR workflows. Use this texture for props, terrain surfaces, architectural visualizations, or visual effects needing a worn, fractured, and richly detailed cracked surface with an artistic metallic highlight.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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