Cracked Plaster Wall PBR Texture with Broken White Paint and Jagged Chips

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Plaster Wall with Broken White Paint and Jagged Chips seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-plaster-wall-texture-4k-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution, seamless PBR texture showcases an aged and heavily cracked plaster surface with large jagged flakes and fractured paint layers. The base material appears as a white plaster with extensive cracking, featuring sharp edges and chips peeling away to reveal a rough, darker substrate underneath. Numerous fractures cut across the surface in varying directions, forming irregular polygonal shapes and deep fissures. Small holes, pits, and surface erosion add to the weathered, time-worn feel. The plaster presents subtle gray dirt staining and scattered soot marks that enhance realism and convey long-term exposure to environmental wear. The surface has a dry, slightly rough tactile impression with visible granular details along edges and cracks. This texture is perfectly tileable and PBR ready, optimized for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Its detailed representation of damaged plaster walls fits best in architectural visualization, post-apocalyptic scenes, decayed interiors, abandoned industrial buildings, and construction or renovation projects. The striking jagged pattern and distressed look provide ideal realism for close-up props, game assets, and VFX pipelines where authentic aging and structural damage must be conveyed seamlessly across large areas.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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