Cracked Plaster Wall PBR Texture with Sharp Fractures and Chipped Edges

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Plaster Wall with Sharp Fractures and Chipped Edges seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-cracked-plaster-wall-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless PBR texture depicts a detailed cracked plaster surface characterized by sharp fractures and large peeled-off segments. The pristine white plaster exhibits deep fissures with jagged, chipped edges where material has splintered away, revealing subtle depth shadows beneath the surface. Fine micro-cracks and delicate surface imperfections add layered realism, while the interplay of smooth plaster planes and rough torn areas generates tactile contrast. The texture’s pattern is irregular and chaotic, with interconnected web-like splits that create a dynamic structure without clear directionality. Smooth matte whites dominate the color palette, enhanced by soft gray shadows in the crevices to emphasize depth and damage. This 4K-resolution tileable texture is PBR-ready, supporting realistic shading and material responses in modern 3D workflows. Suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, this texture blends seamlessly into assets depicting damaged or aged walls for architectural visualization, industrial interiors, or post-apocalyptic game environments. It’s perfect for conveying wear and degradation on plaster walls, adding authenticity to ruined interiors, construction site visuals, or art installations with distressed surfaces.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.