Cracked Blue Glass PBR Texture with Glossy Reflective Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Blue Glass with Glossy Reflective Surfaces seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-glossy-blue-glass-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture depicts a striking cracked blue glass surface characterized by large irregular shards and intricate fracture patterns. The shards exhibit a high-gloss finish with realistic light reflections and subtle translucency variations that bring depth and visual interest. The cracks are outlined with a thin, warm goldish border that realistically separates each shard, adding an elegant contrast against the deep blue glass. The surface feels smooth yet fragmented, giving the impression of broken stained glass or a shattered decorative panel. This tileable texture is created in 4K resolution, making it ideal for use in high-end 3D modeling, game assets, architectural visualizations, and cinematic VFX. It integrates seamlessly with popular rendering software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use cases include futuristic interiors, luxury design elements, sci-fi environments, art installations, and fractured glass props. The perfect choice when you need a visually impactful broken glass effect with a polished and vibrant blue aesthetic, offering both realism and stylized appeal.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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