This seamless PBR texture showcases a cracked and weathered turquoise painted surface with prominent deep fractures and fissures creating a fragmented pattern across the material. The paint has visibly dried and peeled away in places, revealing rough, dusty substrate underneath. The cracks are irregular and jagged, with smaller splits radiating from the larger breaks, giving a natural, chaotic formation. Subtle color variations from lighter aqua to muted teal add depth, complemented by dusty and eroded areas of exposed, rough underlying material with a beige-gray tone. The surface reads as dry and brittle, with chipped paint flakes on edges, suggesting long-term wear and environmental exposure. Designed for 3D artists, this texture is 4K resolution, tileable and fully PBR-ready, ensuring realistic rendering in engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for enhancing surfaces in industrial corridors, sci-fi installations, damaged props, or dystopian urban scenes needing compelling visual wear. Its unique combination of turquoise hues and cracked structure provides a striking aesthetic for texturing broken wall panels, decayed metallic surfaces, or futuristic battle-worn assets.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.