Broken White Plaster Cracks and Chips PBR Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Broken White Plaster Cracks and Chips seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-broken-white-plaster-cracks-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution (4K) seamless PBR texture represents a surface of shattered white plaster fragments, each piece exhibiting rough, angular breaks and fine crack lines. The plaster material is characterized by a matte, chalky white finish with subtle speckles of dust and dirt, highlighting natural wear and an aged feel. The fractures run irregularly across the surface, with jagged and chipped edges that create dynamic shadow and depth effects. Between the broken shards, warm orange backlighting or subsurface glow hints at an underlying layer or ambient illumination, adding a unique visual contrast to the pale plaster. As a tileable texture, it allows for realistic repetition in 3D modeling scenarios without visible seams. This versatile cracked plaster surface is ideal for use in architectural visualizations depicting damaged walls, ruined interiors, or decayed structures. It blends well in post-apocalyptic or industrial settings, suitable for game engines like Unreal, Unity, and 3ds Max, as well as rendering software such as Blender and Cinema 4D. The naturalistic details and intricate chips make it especially fitting for close-up renders of props, ruined buildings, or weathered surfaces requiring authentic worn plaster effects.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.