Cracked & Hole PBR Texture of Multicolor Chipped Painted Wall

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Hole of Multicolor Chipped Painted Wall seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-and-chipped-painted-wall-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture portrays a heavily weathered and cracked painted wall with a prominent central hole, exposing layered materials beneath. The surface features multiple layers of paint in vivid colors including turquoise, bright orange, white, red, and magenta, presenting a visually rich and tactile experience. The cracked areas are irregular with jagged edges and fine fractures radiating from the hole, highlighting structural damage and age. The paint layers reveal flaked and chipped patches, some curling and peeling, adding depth to the worn surface. Small speckles and dirt stains enhance the realism, conveying dust and erosion effects typical of abandoned or industrial environments. The rough texture suggests a dry, flaky feel with subtle surface roughness variations. This PBR-ready texture tiles seamlessly, enabling easy repetition for large 3D surfaces without visible seams or breaks. Suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other software, this texture fits perfectly in scenes depicting urban decay, aging factory walls, post-apocalyptic settings, or graffiti-covered backdrops. Ideal for detailed props, environmental modeling, and game assets requiring realistic distressed painted surfaces with multi-hued crack and hole effects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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