This seamless 4K PBR texture portrays a heavily weathered and cracked painted wall with a prominent central hole, exposing layered materials beneath. The surface features multiple layers of paint in vivid colors including turquoise, bright orange, white, red, and magenta, presenting a visually rich and tactile experience. The cracked areas are irregular with jagged edges and fine fractures radiating from the hole, highlighting structural damage and age. The paint layers reveal flaked and chipped patches, some curling and peeling, adding depth to the worn surface. Small speckles and dirt stains enhance the realism, conveying dust and erosion effects typical of abandoned or industrial environments. The rough texture suggests a dry, flaky feel with subtle surface roughness variations. This PBR-ready texture tiles seamlessly, enabling easy repetition for large 3D surfaces without visible seams or breaks. Suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other software, this texture fits perfectly in scenes depicting urban decay, aging factory walls, post-apocalyptic settings, or graffiti-covered backdrops. Ideal for detailed props, environmental modeling, and game assets requiring realistic distressed painted surfaces with multi-hued crack and hole effects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.