Cracked Painted Surface PBR Texture with Multicolor Fractured Paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Painted Surface with Multicolor Fractured Paint seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-cracked-painted-surface-texture-4k-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless 4K PBR texture showcases a cracked, weathered painted surface characterized by large fragmented paint chips revealing multi-layered colors beneath. The texture presents a dynamic color palette including muted reds, soft creams, and cool greys. The separated paint flakes appear to lift and curl at the edges, with sharply cracked, deep fissures creating a realistic sense of damage and decay. The surface depicts a dry, rough feel typical of aged, worn paint subjected to environmental wear and tear, giving an impression of peeling paint on metal or wood. The fracture pattern is randomly webbed with irregular polygonal chips and splits, providing a natural, organic appearance rather than a uniform breakage. Fine crevices and small pits emphasize the texture’s high detail, elevating realism for close-up renders. This tileable texture is fully PBR-ready, compatible with modern rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for projects involving urban decay, industrial environments, abandoned factory walls, or distressed architectural visualizations. Use it to convincingly simulate worn paint surfaces on vehicles, pipes, machinery, or props, enhancing the atmospheric storytelling in game design or VFX productions.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.