This high-resolution seamless PBR texture captures a heavily cracked and chipped surface of weathered blue painted material revealing deep irregular holes and fractures. The paint appears thick with rough, curled edges curling away from the base, producing a strong sense of surface depth and deterioration. The pattern is random and chaotic with multiple overlapping flakes and deep gouges exposing darker voids beneath. Textural details include fine fracture lines extending from chipped edges, raised portions of peeling paint, and subtle roughness variations that faithfully recreate an aged, eroded look. Shades of bright cyan-blue dominate with occasional rusty dark brown spots scattered across the surface, indicating corrosion or underlayer exposure. The surface feels dry, brittle, and flaky to the touch, with plenty of unevenness enhancing realism. This tileable PBR-ready texture is ideal for use in 3D modeling, game development, architectural visualizations, or VFX requiring authentic ruined or abandoned wall aesthetics. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits industrial environments, sci-fi corridors, factory walls, or post-apocalypse scenes needing worn painted surfaces with striking holes and cracks.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.